retcolors.blogg.se

Unity pc build icon
Unity pc build icon









Wave), so that one side they can earn more money because their games will be available on more places, and on the other side, they can give more life to the Oculus Store alternatives, so that we can have a more competitive VR landscape!

UNITY PC BUILD ICON PC

So let me show you how it is easy to create cross-platform VR content in Unity! I will develop the wonderful “ Unity Cube app” (yes, always that one!) and make it work with Oculus Quest, Vive Focus+ and all other Vive Wave standalone devices… plus all PC SteamVR-compatible headsets! Writing this, I hope that more indie developers will consider porting their games also for other standalone platforms (e.g. Note: When an Asset’s icon is changed, the Asset itself is marked as modified and therefore picked up by version control systems.Stay tuned, because amazing news about HitMotion are coming soon! The icon is displayed over any GameObjects which have that script attached. A skull and crossbones image has been assigned to a script. For example, a skull and crossbones icon could be used to indicate danger areas in your level. A yellow diamond icon assigned to multiple invisible GameObjectsĪny Asset image in your project can also be used as an icon.

unity pc build icon

With an icon assigned, you can see and click on in it the Scene view to select and move an otherwise invisible GameObject. These are useful for assigning to GameObjects that may not have a visual representation (for example, navigation waypoints). Image-only icons do not show the GameObject’s name. The built-in icons fall into two categories: label icons and image-only icons.Īssign a label icon to a GameObject or script to display the name of the GameObject in the Scene view. Click on an icon to select it, or click Other… to select an image from your project Assets to use as the icon. Whether you are assigning an icon to a GameObject or a Script, the pop-up Select Icon menu is the same: When you assign an icon to a script, the icon displays in the Scene view over any GameObject which has that script attached. The Script Select Icon button (here highlighted with a red square) in the Inspector window To assign a custom icon to a script, select the script in the Project window, then click the Select Icon button (the C# file icon, highlighted with a red square in the image below) in the Inspector window to the left of the script’s name. You can also assign the icon to a Prefab to apply the icon to all instances of that Prefab in the Scene. When you assign an icon to a GameObject, the icon displays in the Scene view over that GameObject (and any duplicates made afterwards). The GameObject Select Icon button (here highlighted with a red square) in the Inspector window To change the icon for a GameObject, select the GameObject in the Heirarchy window or Scene view, then click the Select Icon button (the blue cube, highlighted with a red square in the image below) in the Inspector window to the left of the GameObject’s name. Use the Gizmos menu to control how icons are drawn in the Scene view.

unity pc build icon

These icons display in the Scene view, along with built-in icons for items such as Lights and Cameras.

unity pc build icon unity pc build icon

Unity allows you to assign custom icons for GameObjects and scripts.









Unity pc build icon